Monday, July 29, 2013

EDLD 5366 Week 3 - Animation



This week is all about ANIMATION!
  • exploring color theory and design principles.
  • investigating selection, drawing, and painting tools in Photoshop.
  • understanding and incorporating image-optimization strategies and file formats.
  • identifying aspects of redesign and its importance in the design process.
Simple Scratch Animation

MY ANIMATION - FROM SCRATCH.MIT.EDU - THE SCHOOL PROJECT


ANIMATION

This week, our discussion board topic was the impact of animation on learning. 

What are the implications for using animation in the K-12 classroom?
Students now were born into technology. I don’t think they can remember a time when technology wasn’t around. This is what works for them; when you have something that kids are into and really like, it makes the learning experience that much more valuable. Animation is one form of technology that is sure to lure any student into a fun, learning experience. When students can incorporate technology into learning, it opens up the student by becoming more active in the lesson.
How can animation bring the “real world” to the classroom?
Animation can bring the “real world” to the classroom, for one by digital texts. Digital texts can be read aloud using recorded human voice or synthetic text-to-speech programs. Text-to-speech is also a beneficial writing tool. By using TTS to read back the text the students have written, students may be able to revise more successfully. Also computer simulations are computer-generated versions of real-world objects or processes. Computer simulations are means to “open up the walls of the classroom,” providing students with an opportunity to observe, manipulate, and investigate phenomena that are normally inaccessible – an orbiting satellite or foreign culture – using tools and materials that are not available in the classroom. In this respect, they provide an advantageous alternative to learning that might otherwise rely on lecture and printed text.

How can you use Bloom’s Digital taxonomy with your co-workers?
Bloom’s Digital Taxonomy is being used every day in the classroom. It’s being used in creating lesson plans, evaluating students work by rubric and grading scales. The teachers then, analyze the students work and evaluate them on how they apply what they learn. It is important that educators understand their students in how they learn, how they work and the students’ level of understanding. 



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